Research Papers

  1. 2026 Ting-Han Daniel Chen, Peng-Kai Hung, Zoey Jung-Yu Liu, Yuan-Yuan Chou, and Rung-Huei Liang. Awareness-Attention-Connection: Designing Perceptual Rhythm for Safe, Low-load Micro-mobility Placemaking. In Proceedings of the 2026 Designing Interactive Systems Conference (DIS '26). Association for Computing Machinery, New York, NY, USA, 1464–1478. https://doi.org/10.1145/3800645.3812818 (acceptance rate: 21.8%)

  2. 2026 Ting-Han Daniel Chen: From Guided Tours to BYOD Self-Guides in Living Heritage: A Service Design Framework and Longitudinal Field Deployment. In Companion Publication of the 2026 ACM Designing Interactive Systems Conference (DIS '26 Companion). Association for Computing Machinery, New York, NY, USA, 450–453. https://doi.org/10.1145/3802974.3809464

  3. 2025 Ting-Han Chen & Chi-Chen Yang: Tracing the Past: Contour-Based Interaction for Engaging Historical Photo Displays. In Proceedings of EVA London 2025 (pp. 92–94). BCS Learning & Development. https://doi.org/10.14236/ewic/EVA2025.19

  4. 2025 Ting-Han Chen:Service design for digital tours: The Rixing Type Foundry case. Research presented at Design Incubation Colloquium 11.2: Annual CAA Conference 2025 (Hybrid), 113th Annual CAA Conference, New York Hilton Midtown, New York, NY, United States. https://designincubation.com/publications/abstracts/service-design-for-digital-tours-the-rixing-type-foundry-case/

  5. 2024 Ting Han Daniel Chen:A Lava Well of Reflexivity: Exploring Speculative Ambient Media. In SIGGRAPH Asia 2024 Posters (SA Posters ’24), December 03–06, 2024, Tokyo, Japan. ACM, New York, NY, USA, 2 pages. https://doi.org/10.1145/3681756.3697889

  6. 2024 Ting-Han Chen: Design strategies for text-to-experience transformation in museum exhibits: Insights from case studies [Digital poster presentation]. Presented at ICOM ICAMT 50th Annual Conference, Encountering Transition—Reshaping Museum Architecture, Exhibition Design and Techniques in Response to Global/Local Changes, Taitung & Taipei, Taiwan. ISBN 978-2-491997-88-5. pp. 255–256.

  7. 2024 Li-Yen Liu, Huai-Yu Fan, Kai-Yuan Wang, Chi Kuo, Ting-Han Chen & Yingchan Tang: Silver Gate: A Dual-Platform Strategy Integrating Elderly Meal Delivery with ESG Principles for Sustainable Community Care. International Conference "Reimagine, Reinvent, Recycle: Exploring Inclusive and Sustainable Growth through Business Innovation 2024" (ICRRR 2024), Published by: Institute of Management and Information Science (IMIS), ISBN 978-93-6076-299-5, 23-24 Feb 2024, pp.62-63.

  8. 2018 Ching-Yueh Tseng & Ting-Han Chen: A Co-Created Lodging Experience by the Curators and the Lodgers. 2018 International Conference for ADADA + CUMULUS (16th International Conference for Asia Digital Art and Design), Tainan, Taiwan, 22-24 November 2018 National Cheng-Kung University, pp.207-212.

  9. 2018 Ting-Han Chen: Play Design Hotel: Transforming Hotel Rooms into Experiential Destinations. Joint International Conference of Service Science and Innovation and Serviceology (ICSSI 2018 & ICServ 2018), 13-15 November 2018, Asia University, (1), pp.21-26.

  10. 2014 Ting-Han Chen, Chang-Chih Tseng & Ching-Chih Chan: A Building Block Approach for Assembling Interactive Media Architectural Installations. [in]arch international conference 2014 on Interiority and Interior Architecture, ISBN 978-979-97217-8-5, 10-11 September 2014 Universitas Indonesia, pp.297-305.

  11. 2013 Ting-Han Chen & Shiau-Yuan Du: An Empirical Study of the Characteristics of Interactive Projection Systems in Multi-media Exhibits. In: Marcus, A. (eds) Design, User Experience, and Usability. User Experience in Novel Technological Environments. DUXU 2013. Lecture Notes in Computer Science, vol 8014. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-39238-2_27

  12. 2012 Ting-Han Chen & Kai-Tzu Lu: Creating Spatial-Interactive Service Experiences: A Framework for Designing Interactive Service Spaces. In Digital Physicality - Proceedings of the 30th eCAADe Conference - Volume 2 / ISBN 978-9-4912070-3-7, Czech Technical University in Prague, Faculty of Architecture (Czech Republic) 12-14 September 2012, pp. 327-335. https://doi.org/10.52842/conf.ecaade.2012.2.327

  13. 2012 Kai-Tzu Lu, Hsin-Hou Lin, Ting-Han Chen and Chi-Fa Fan: Finding The Vital Houses Information Using Immersive Multi-touch Interface. In Proc. of CAADRIA 2012, pp.379-386, April 25-28, Chennai, India. https://doi.org/10.52842/conf.caadria.2012.379

  14. 2011 Ting-Han Chen, Hsin-Hou Lin, Yi-Di Yen: mojo iCuisine: The Design and Implementation of an Interactive Restaurant Tabletop Menu. HCI International 2011, July 9-14, 2011, Human-Computer Interaction, Part III, HCII 2011, LNCS 6763, p.185-194, Hilton Orlando Bonnet Creek, Orlando, Florida, USA. https://doi.org/10.1007/978-3-642-21616-9_21‍ ‍

  15. 2011 Ting-Han Chen: Suggested Considerations on the Design of Multi-touch Interfaces for Commercial Presentation, HCI International 2011, July 9-14, 2011, C. Stephanidis (Ed.): Posters, Part II, HCII 2011, CCIS 174, p. 227-231. Springer, Heidelberg. https://doi.org/10.1007/978-3-642-22095-1_47‍ ‍

  16. 2010 Ting-Han Chen, Chi-Huang Lu, Chi-Fa Fan: Project 6453: a Multi-touch Interactive Table in a Concept Showroom. Exploration Paper, 4th International Conference on Tangible, Embedded, and Embodied Interaction (TEI 2010), Jan 25-27, 2010, p.393-394, MIT Media Lab, Boston, MA, USA. https://doi.org/10.1145/1709886.1709995

  17. 2008 林國棟、陳鼎翰、范紀發:運用多點觸控技術於互動展示之研究-以法務部調查局展示館為例, 2008 文化商品與展示設計國際研討會, p.96-107, 雲林科技大學

  18. 2007 Ting-Han Chen & Teng-Wen Chang: Evoking Creative Workspace with Ambient Triggers. Full Paper, International Conference of Interactive Creativity & Design Innovation 2007 (ICDI 2007), p.47-50, Yunlin, Taiwan.
    (2007 互動創意與設計創新國際研討會)

  19. 2006 Jang, C-Y., Chen, T-H., Huang, C-C., Deng, Y-S. & Li, Y-T., Beyond Lyrics: Group Communication in KTV. Long Paper, 7th Asia-Pacific Conference on Computer-Human Interaction. 11-14 Oct 2006,Taipei, Taiwan.
    (APCHI 2006 亞太人機互動研討會)

  20. 2006 Ting-Han Chen & Teng-Wen Chang: Ambient Trigger: A Framework for Evoking Ambient Reconfiguration in a Personal Workspace. Full Paper, 2006 Symposium on Digital Life Technologies, NCKU, Tainan, Taiwan.
    (2006 數位生活科技論壇)

  21. 2006 Lee, C.H., Wetzel, J., Jang, C.Y., Shen, Y.T., Chen, T.H., Selker, T.: Attention Meter: A Vision-based Input Toolkit for Interaction Designers. Work-in-progress Paper, ACM SIGCHI 2006 Conference on Human Factors in Computing Systems (CHI 2006). p.1007-1012. Montreal, Quebec, Canada. https://doi.org/10.1145/1125451.1125644

  22. 2005 Ting-Han Chen & Teng-Wen Chang: Towards an Instant Collaboration Environment: Designing Ambient Interfaces for Social Awareness and Collaboration. Full Paper, The 10th International Conference of the Association for Computer Aided Architectural Design Research in Asia 2005 (CAADRIA 2005). p.447-458. New Deili, India. https://doi.org/10.52842/conf.caadria.2005.447

Ongoing Scholarly Work

Chen, T.-H. (2026). Three Modes of Placemaking in Taiwan’s Urban–Rural Regeneration: Insights from Three City–Regional Alliances. Accepted for poster presentation at the World Planning Schools Congress (WPSC 2026), Track 6: Governance.

Invited
Essays & Columns

  1. 2026 陳鼎翰:「設計採購無償比稿,反增企業隱形成本:別讓比稿消耗專業價值」

    刊載於 能力雜誌 (2026年6月號 844 期),p.68-74. ISBN 9771028218005, ISSN 1028-2181

  2. 2026 陳鼎翰:「從臺南機繡看見傳產重啟市場的流通能力」

    刊載於 能力雜誌 (2026年5月號 843 期),p.70-77. ISBN 9771028218005, ISSN 1028-2181

  3. 2026 陳鼎翰:「把溝通成本,轉化為可被體驗的品牌資產:你的企業,值得被專程造訪嗎?」

    刊載於 能力雜誌 (2026年4月號 842 期),p.70-77. ISBN 9771028218005, ISSN 1028-2181

  4. 2026 陳鼎翰:「視界之外的布局:用推測設計重塑企業的未來想像」

    刊載於 能力雜誌 (2026年3月號 841 期),p.70-77. ISBN 9771028218005, ISSN 1028-2181

  5. 2026 陳鼎翰:「關鍵在於缺乏「價值轉譯」:為什麼你的好設計國際評審看不懂?」

    刊載於 能力雜誌 (2026年2月號 840 期),p.70-77. ISBN 9771028218005, ISSN 1028-2181

  6. 2026 陳鼎翰:「從體驗經濟邁向轉化經濟:感官堆疊到心理重置的設計轉向」

    刊載於 能力雜誌 (2026年1月號 839 期),p.70-77. ISBN 9771028218005, ISSN 1028-2181

  7. 2025 陳鼎翰:「當補助像速效肥,地方如何長出自己的節奏?以設計重構地方的生態邏輯」

    刊載於 能力雜誌 (2025年12月號 838 期),p.76-82. ISBN 9771028218005, ISSN 1028-2181

  8. 2025 陳鼎翰:設計師如何參與地方設計:從任務執行到共創經營

    刊載於 myMKC管理知識中心,2025.11.26

    https://mymkc.com/article/content/25618

  9. 2025 陳鼎翰:「從跨設計思考到設計語言協作」

    刊載於 能力雜誌 (2025年11月號 837 期),p.68-74. ISBN 9771028218005, ISSN 1028-2181

  10. 2025 陳鼎翰:「從設計思考到跨設計思考」

    刊載於 能力雜誌 (2025年10月號 836 期),p.72-76. ISBN 9771028218005, ISSN 1028-2181

  11. 2025 陳鼎翰:「重啟企業成長:尋找拐點,抓住轉機」

    刊載於 能力雜誌 (2025年9月號 835 期),p.68-74. ISBN 9771028218005, ISSN 1028-2181

  12. 2025 陳鼎翰:不是每個人潮都叫流量:以『目的地經濟』為核心的場域系統設計觀點

    刊載於 能力雜誌 (2025年8月號 834 期),p.80-87. ISBN 9771028218005, ISSN 1028-2181

  13. 2025 陳鼎翰:「從任務執行到共創經營:設計師如何參與地方設計」

    刊載於 能力雜誌 (2025年7月號 833 期),p.76-85. ISBN 9771028218005, ISSN 1028-2181

  14. 2025 陳鼎翰:不是每個人潮都叫流量:以『目的地經濟』為核心的場域系統設計觀點

    刊載於 myMKC管理知識中心,2025.5.21

    https://mymkc.com/article/content/25444

  15. 2025 陳鼎翰:設計獎不只是美學競技:如何策略性參獎,為品牌加值?

    刊載於 能力雜誌 (2025年6月號 832 期),p.78-85. ISBN 9771028218005, ISSN 1028-2181

  16. 2025 陳鼎翰:設計獎不只是美學競技:如何策略性參獎,為品牌加值?

    刊載於 myMKC管理知識中心,2025.5.14

    https://mymkc.com/article/content/25443

  17. 2022 陳鼎翰:「運用跨域整合加值體驗營造設計

    刊載於中小企業服務優化與特色加值計畫網站【主題專欄】, 2022.4.22

    https://www.experiencedesign.tw/content/topic/1/8

  18. 2021 陳鼎翰:「外部設計團隊對中小企業的價值

    刊載於中小企業服務優化與特色加值計畫網站【主題專欄】, 2021.9.1

    https://www.experiencedesign.tw/content/topic/1/6

  19. 2021 陳鼎翰:「旅宿體驗創新的五點營運原則建議 ─ 基於「玩味旅舍」經驗

    刊載於中小企業服務優化與特色加值計畫網站【主題專欄】, 2021.4.14

    https://www.experiencedesign.tw/content/topic/1/4

  20. 2013 陳鼎翰:「古典文化與現代科技的妙遇

    NTD Life Magazine, 2013 Autumn, 2013.10.15, p.80-84.

  21. 2013 陳鼎翰:「IDEO東京總監Michael Peng:用設計思考振興日本經濟?」,

    天下雜誌Web, 2013.9.24

  22. 2013 陳鼎翰、杜曉苑:「互動設計大師 Jon Kolko專訪:在美行得通,亞洲卻無法成功

    天下雜誌Web, 2013.9.14

  23. 2010 陳鼎翰:「《阿凡達》引人入勝的3D技術

    新紀元周刊 專題新聞 / 第157期 2010.1.21

  24. 2008 陳鼎翰:「品牌行銷的新利器-數位互動式廣告

    數位內容新世紀【第三十期】創意藍海:創新產業價值鍊(下), p.40-41.

  25. 2007 陳鼎翰:「以人為先─ Experientia經驗設計公司

    EpochTimes, 2007.8.6

    www.epochtimes.com.tw/7/8/6/62243.htm

  26. 2007 陳鼎翰:「IDEO的創新修練:利他主義的服務設計與創新

    EpochTimes, 2007.6.20

    www.epochtimes.com.tw/7/6/20/58456.htmIDEO

  27. 2007 陳鼎翰:「互動設計‧臺北

    台北文化快遞-專題文章, 台北文化快遞第 83 期, 2007.1, 台北市政府文化局

  28. 2007 陳鼎翰:「公共空間的互動雕塑家:拉法耶‧羅札諾-漢墨

    台灣數位藝術知識與流通平台, 電子報第 29 期, 文建會, 2007.3.1

    www.digiarts.org.tw/DigiArts/DataBasePage/4_88532502521118/Chi

  29. 2006 陳鼎翰:「遍佈運算:『算』什麼數位藝術?

    台灣數位藝術知識與流通平台, 文建會, 2006.11.27

    www.digiarts.org.tw/DigiArts/DataBasePage/4_88532502521113/Chi

  30. 2006 陳鼎翰:「窺探韓國數位藝術的女性新面貌

    台灣數位藝術知識與流通平台, 文建會, 2006.4.18

    www.digiarts.org.tw/DigiArts/DataBasePage/4_88532502521079/undefined